Mrs. Coenen

"By learning you will teach, by teaching you will learn."

Classroom Management Techniques

Classroom management is a very essential part of having a successful classroom. If your classroom is well managed the students will easily transition from one subject to the next, pay attention when needed, as well as have very few behavior problems. The less time you spend on classroom management the more time there is for instruction. Here are a few techniques used by licensed teachers that can help your classroom be successfully managed.
These two classroom management websites are great at keeping your class accountable and engaged in and out of the classroom.

Class Dojo

Edmodo

 

SIGNALS
Signals are one way to get students’ attention. Signals can be silent, verbal, visual, or musical. It is important to have some type of signal that everyone knows means stop, look, and listen.

LIGHTS
Shut off the lights. It doesn’t make any noise and is sure the get the students attention and quiet the room.

REWARDS AND CONSEQUENCES
A successful classroom management system often includes positive reinforcement as well as consequences. Students are rewarded for showing positive behaviors. When students show negative behaviors or break classroom rules they receive a consequence such as taking away a privilege. There are many different techniques you can use to have successful classroom management. Here a just a few…

STOP LIGHT
Make a stop light out of wood. Write each students name on a closepin. The students start everyday on green. If they break a rule once they move to yellow as a warning. If they break a rule twice they move to red and receive a consequence such as taking away a privilege. See examples of rewards and consequences.

STICKS
At the beginning of the week give each student 3-6 sticks depending on the level. (Less for older students) If the students misbehaves or is not prepared a stick is taken away. If the students still have sticks at the end of the week they receive a prize. See lists of rewards below.

EARN YOUR REWARD
Students are assigned jobs around the classroom. They receive fake money everyday that their job is done well. ($.50) For example, once they save up enough money they can buy things from the classroom store such as pencils, toys, etc. This is also a great tool because they are using math skills and learning valuable life skills such as saving money.

LIST OF REWARDS
Prize (pencils, stickers, small toys, candy)
Computer Time
Free Homework Pass
Free Time
Extra Recess

LIST OF CONSEQUENCES
Time Out
No recess
Must sit out of free time or fun time
Conference with teacher
Call home
Principal’s Office